Trying to pick myself up and get a grip on my to-do list. Which, as of tonight, looks something close to this:
- The film: editing (feedback), archival fill-in shots, sounds work, coloring, music.
- 64 Days: Revisit remaining scripts / outlines, music. Countdown / build-up.
- Connected site.
- FToM trailer.
- Player research.
I know some of these are more vague than others; but, all the same, I’m personally trying to highlight which are doable in the next few weeks, which need to wait for hired…
A bit more details on the recently posted yet overly-vague to-do list; I’ve been in a state of limbo for the last month, I’ve exported the film as-is and sent to someone for feedback, this someone has quite a bit of experience with filmmaking and the editing process, I feel that their advice on anything from the technical to story will be a big help in my gauging where the film really stands. As anxious as I am to share the film with others, I need to take these next few steps one at a time.
It’s Sunday, meaning that this entire weekend has gone by far too fast, but the holidays are coming up and I’ll be able to squeeze in some time to prep’ the archival shots I need. Two things I have currently been preparing: the film trailer and what will hopefully be a nearly 10 minute prologue release. I’ve been looking for sound people as well, as one of the first things I’ll do once I hear back on the feedback I mentioned above, is making a decision on who will or who could start helping to build the two distinct sounds within the film.
Source: ftomfilm
Feeling a little stressed tonight. Actually, I’m feeling on the verge of a week long sleeping-binge. Trying to pick myself up and get a grip on my to-do list. Which, as of tonight, looks something close to this:
- The film: editing (feedback), archival fill-in shots, sounds work, coloring, music.
- 64 Days: Revisit remaining scripts / outlines, music. Countdown / build-up.
- Connected site.
- FToM trailer.
- Player research.
I know some of these are more vague than others; but, all the same, I’m personally trying to highlight which are doable in the next few weeks, which need to wait for hired help, which will cost what, when I’ll have x number of dollars set aside, etc. To run through the list: I can’t emotionally get wrapped up in the remainder of 64 Days without first hiring the necessary help in sound and finalizing, so that’s going to need to wait until I know FToM is in motion. I can schedule and set-up the archival fill-in shots, so that’s high on my list. I’ve written a team earlier today about the connected site, though I’m still not sure I want separate people building the connected site vs the player, but those details are for another update. The trailer is coming along in notes - I’m closer to getting a better idea of what clips I want to pull and how I want to present the film.
If anyone has questions on the list, let me know in the comments, I’m always happy to answer in more detail. But for now, I’m falling asleep.
I’m not sure how I would - or could - pull this off, I don’t think I have the outreach, influence or even the spare-time it might require to see this through - but, regardless, I wanted to share the idea and see if anyone out there reading had any thoughts, here it is:
I want to take the 64 Days Production Journal, and replace each photograph with an artist’s representation. For example, say someone took the photograph above and remade it with acrylic paints; or maybe - being it that it doesn’t have much color to begin with -they used charcoal pencils to draw Larry behind all the tiny raindrops; or maybe they used paper cutouts to recreate the original photograph… it could be anything really, whatever the artist was comfortable with.
So… what do you think?
Source: mikeambs
I’ll keep this post short, as I would like for these updates between Hedge and I to be manageable and something I can stay on-top of between editing. Amanda and I are meeting on the 28th to re-watch the current edit of FToM and take more notes, I’ll share what I can from those after I get everything down on paper.
Yesterday’s meeting with Amanda went great - it took three hours longer than planned to get through the entire film, she arrived here at the apartment at 11:30 in the morning and six hours later we finally finished watching the current cut of FToM. I’m left with pages of notes and a lot of new ideas on how to clean up areas that were still a mess and, more importantly, how to bring emotional to areas of the film that are meant to give the audience chills and are not yet doing so.
I’m going to sit down and create a new draft of the script - my current print is so overwhelmed with sticky notes and scribbles in the margins that it’s just not efficient to work off of. It should take me a day or two to make sense of everything we’ve written in the last four months and work it into the script - and from there I’ll feel more confident about my editing decisions.
At one point during our meeting - Amanda jumped up and clapped and she looked misty eyed, it felt good for me to know that something I had been working on was finally coming together; I still remember the first time I showed her my rough edit of 64 Days, Part 1, and she had a simliar reaction… I felt like we were about to really share something unique with people… and yesterday I got that feeling again.
(via ftomfilm)
Source: ftomfilm
via Documentary:
64 Days is a making-of series shot during the filming of For Thousands of Miles in the summer of 2007. This is part 1 in a series of 8 pieces.
I’m really not sure how this happened, but the videos of 64 Days were never properly imported when I switched the blogging platform from Blogger to Tumblr, the only two pieces of 64 Days that exist as post are Parts 3 and 4, so, I’ll be adding in Parts 1 and 2, starting with 1, which was very flatteringly posted on Documentary.
Source: documentary
A Straight Line
All of this really started in December, Nathan Kane sent me a 25 minute-long video-letter. There was something specific that resulted from Nathan’s very personal and honest letter, and I admit, I’ve been struggling to find a word to best describe that something, but in any case, one word or not, that something is where the following started.
On November 27th, I posted a production update that finally talked publicly about the roadmap that Amanda, Vu and myself had worked out during a lunch weeks before - yes, Nov 27th is before December which means all of this, whatever this turns out to be, started in November, but no, feelings don’t always play out linearly - it was another sixteen days before Nathan recorded his video-letter, but the conditions had been building.
In short - and because the video-letter was sent in private - Nathan went into details about how he first came across FToM, how he related to the project and how recent decisions were influenced in part because of the film.
I’ve struggled for as long as I can remember with this idea of inspiring a total stranger - maybe that’s not something normal and I should talk to someone about it more, maybe everyone at some point finds it hard to imagine another person giving two shits about your creative work, and maybe that wall I’ve put between FToM and other people’s reaction fell apart when watching Nathan speak - all the hard word that Amanda and I had put into our box of miniDV tapes and all the pages I’ve scribbled out and thrown away… that they actually moved another person’s life in a noticeable direction. Nathan is not the first person to say that the project has moved them or played a role in a decision they’ve made, and I keep those emails and comments in mind as often as possible because it pushes me forward and reminds me of everyone who moved me to start FToM when it was just barely an idea. Perhaps Nathan’s letter just said the right things at the right time and it knocked an idea loose that’s been, before now, easier to overlook.
I felt responsible, for the lack of a better word, because I saw that what motivates me most about FToM moved another person a great deal - and that is something I am so, so grateful for, and it has come with this desperation not to let anyone down who has given me the benefit of the doubt as a first time filmmaker. I just kept thinking: “Don’t fuck this up. Don’t fuck this up. Don’t fuck this up.“
But, before I get too deep into that, I want to go back to Nov 27th above, I had been following the plan the three of us laid out, I was writing and re-writing and expanding on our outline, but I wasn’t moving fast enough; not fast enough just for the sake of being faster, but at a pace that dragged on in the way that only wrong-directions drag on, I was waiting for something or someone to confirm that I had taken a wrong turn. I should have noticed something was wrong sooner, but I didn’t.
Every moment at my typewriter felt awkward, as if someone was leaning over my shoulder waiting for me to key the next letter. Later, I would realize that someone was the film - waiting impatiently for me to pick up where I had left off - I had edited quite a large chunk of the film after moving from LA to Ypsi, where Erica helped support the both of us while I finished the script over the next year, during which I spent less and less time looking at the film’s timeline in Final Cut. I had reached a point in editing where I needed more narrative structure before I could really make a decision to which clip went after the next, one foot before the other, so Amanda and I worked only on the script, but, by the time the script was written, I had grown somewhat terrified of these last steps.
The Kickstarter launched last September was a product of this - true, raising the full $26,000 would have removed many of the hurdles still left - it would have been an amazing weight off, but to be honest, the film has almost never had that kind of pressure-free environment, and there’s no reason all the risk should go out the window in these last months of the project. It is important I continue to move forward whether I have the means to do so or not.
Erica and I talked about the project two weeks ago for nearly three hours - she was worried that I was creating more problems than I was solving, those weren’t her exact words, I’m paraphrasing, but that’s what I took away from our conversation - that my worries about sound and grading and narration and etc, were, yes, legitimate concerns, but my being as caught up in them as I’ve been was holding me back unnecessarily. I was looking too far down the road.
Last Friday I dropped by Blip HQs to catch up with Steve Woolf and Rick Rey - I was very, very curious about a project Steve had briefly mentioned several episodes ago on New Mediacracy, but ended up spending a great deal of time being pressed by Rick and Steve on the film: where was it at, where was it going, what was holding me back, what needed to happen still to move on? In the end, Steve’s main thread of advice was, “Mike, get out of your own way” - and Rick’s main advice was, “what is the straightest line for you finishing this film?”. This is not to say that 64 Days always was and will be a distraction, or a way for me to hide from the film, writing and releasing the first 4 of 8 parts, when Amanda and I did, was a vitally important part of this whole process - it allowed me to experiment with story structures that were later written into the FToM script, more importantly, it gave us confidence when we needed it most.
And so, there was the video-letter from Nathan, the conversation about worry with Erica, and the talk with Steve and Rick about straight lines - all these things on their own could have lead to me this place eventually, but the three of them occurring so close together knocked apart any chance of procrastinating another day. At this moment, I need to be working towards a finished rough cut. That’s it.
No more distractions, no more not moving forward until everything is perfectly in it’s place. Enough of it. I have a script in front of me that I am proud of, I have a timeline in front of me that is terribly in neglect. The rough edit of FToM is priority - it is my straight line. It is important I continue to move forward whether I have the means to do so or not.
via mikeambs:
2) Going over 64 Days parts 5 - 8 with Amanda. … 4) Watching the wave-tank at the Long Beach Aquarium. …
The above video is my most recent 7x7, I only shared it here because I wanted to write about a really great meeting Amanda and I had on the next-and-last four parts of 64 Days - the shot is only of a yellow draft page on the table while Amanda is talking, but still, it’s semi-related to what I’ll be talking about.
I mentioned in a November post that my focus this month and over the next few months ahead would be writing for our 64 Days series, I have been doing just that, while also finishing up some freelance editing work for a school in Michigan. Before Amanda and I sat down to go over the draft-scripts though, I was stuck… very stuck. Being stuck for a day is a bad-day, being stuck for a week keeps you up half the night tossing and turning, being stuck beyond that - well. When Amanda and I started reading what I had been working on, the areas of the script that were wrong quickly became obvious and I walked away with about 5 pages worth of notes.
I admit, I do miss the early stages of writing - the FToM script is 99.9% complete, only a word or two here and there that we keep coming back to, and it’s nothing that we are waiting to move on, the film is moving forward as it’s written, but in the meantime, each time I re-read a page I find myself making a minor adjustment. But, working on 64 Days again, after so much time has passed, is very exciting. It’s difficult for Amanda and I to visit some of those days on the road - many of them were wonderful and productive, but a few were some of the most difficult days we’ve ever gone through as friends. Talking about them again and finding ways to approach them narratively was a great exercise and I’m anxious to revise my drafts based off the notes that we took.
Source: vimeo.com
via FToM * Shop
* Square 7x7 inches, Softcover, 198 pages *
This production Book is a mesh of Michael Ambs and Amanda Walker’s days on the road, while filming their first feature length documentary For Thousands of Miles.
The following is a collection of their twitters, flickr photos, polaroids and blog post.
A friend the other night sent me a personal video-letter - and at one point mentioned how much they enjoyed reading our Production Book. Which reminded me that it’s been quite some time since I’ve really mentioned here.
As much as I am inspired by the ability to share stories online - I have to say, it makes me incredibly happy knowing that something we made is out there finding a home on someone’s shelf or desk. I guess this Production Book is really the first thing I’ve ever made that makes me feel that way.
building a team
I’ve been thinking about this for several weeks – and I’ve been hesitant to write about it, hesitant to ask people about it, hesitant to really admit that it’s a problem. But we desperately need help with this film. Not in all areas, but there are goals I have that, it is becoming more and more apparent, will fail if it’s just Amanda and I. I can handle the editing. I can handle the writing. I can handle keeping myself on schedule – not that I don’t fall behind, but it’s more a matter of too much to do and too little time (or not enough help). And because of this I am always falling behind in one area of the project as a whole – I am always falling behind on emails, falling behind on blog post, on vlog updates, on reaching out to new people, on making advances with the script, on encouraging write ups and interviews to get our name out there. The weight of these un-marked to-dos has been growing the further into post-production I get. An example; we have goals of planning multi-state screening events of 64 Days to build more awareness and practice DIY distribution (for when FToM is released). This is something I could take on myself – the managing of localized people who are helping to book venues, RSVP guest, handle equipment needs, etc. But I could not do this while at the same time writing as much as I need to, and editing the film. So I feel stuck – I know it’s something the project would benefit greatly from, but how do I pull it off without more help? How do we find more help when we have no budget?
I suppose this post is simply a feeler – I’m curious about people’s thoughts on this. What people’s ideas and suggestions are on the possible trade-offs for people joining our team. We have a long road ahead of us… there’s a lot of work left to be done… and it’s a lot to ask of people. Is it crazy to pull outside people into this mess?
Above photo from our Pedal Push Party fundraiser back in May of ‘07, just days before we began filming in Washington – via Mike Hedge.
Back in January, I wrote a post about planning for the future by making the most of tools we have online: Twitter, Facebook, social maps, etc. It focused on the importance, for indie filmmakers, to build an audience outside of a theatrical distribution deal. Because if you’re not a rare-enough-breed to make it into Sundance and then on-top of that strike a fair distro’ deal… then you’re stuck with your film and no one to watch it.
But there’s another aspect to planning for the future that I’ve been thinking about: the actual event(s). Sure, you’ve made the most of social tools and built up a great base of people interested in your film. Now you have to plan the events these people are interested in attending – at this stage, you could blow it without any past experience.
I think it’s important for Amanda and I to release the 64 Days episodes for a number of reasons – one being that they are great learning experiences. We learn what people react positivity to, what they react negatively to… or what they don’t react at all to.
And it’s not a clear ‘do this, and not this’ learning experience. There are aspects of the episodes that I personally love, and that people seem to not care for, or at least they aren’t moved in the same way. But regardless, what I know at this point, after only releasing a total of 9 episodes, compared to what I knew before is a – not huge, but still – vastly beneficial gap.
So I have to take that into consideration when realizing that the day will soon come when the film is complete, and I will likely not have a distribution deal, and I will need to plan the actual screening events for people to attend. Will I be ready?
This idea is not set in stone, and I’m sure people’s reaction to this post will help shape my decision, but I am currently thinking of planning a series of 64 Days events. A multi-state, re-occurring screening event of the 64 Days episodes – both older and new releases – at venues ranging from local-movie theaters to art-friendly warehouses.
We have a very ambitious goal of having the film at 90% complete in 11 months – it’s ambitious because there’s still three follow-up interviews to be scheduled (and plane tickets to be bought), we have pick-up shots to film with Larry in Northern California, we have more Stockpile footage to collect, there’s 64 Days episodes to release, and I still have a day job, etc. But let’s go with the 11-13 months from now the film will be 100% complete, that leaves us enough time to plan 4-6 events in cities like:Ann Arbor, San Francisco, LA, Austin, Seattle, Chicago, Fargo, Portland…
It would require lots of organization, lots of volunteers, lots of aspects of event-planning that we aren’t familiar with. We would need to be able to build onto each event – drawing on more interest, giving those people who are present at the events the info to help spread the word (if they enjoyed 64 Days), as well as request to see the actual film when it’s released. Stickers. Buttons. Fliers. Organization. Fold-out chairs.
If you are making an independent film – I would highly recommend making (promotional / behind-the-scenes / tie-in) episodes to:
- help spread the word,
- set a tone for people to associate with your film,
- make your mistakes early on (when the stakes are less high).
And if you have those episodes, it’s time to put them to maximum use:
- organize events,
- meet the people face to face who enjoy your stories, and
- be involved with the community you’re building on a personal level.
Be sure to let us know your thoughts on the idea of a re-occurring 64 Days event. Would you go if there was an event in your area? What would you expect from the event based on other events you’ve gone to? Would you be interested in getting involved?
11 months to go – time to get to work.